Monday, July 26, 2010

Casual Game User Interface

I'm working on a casual game UI piece. I've posted it here temporarily for feedback. Let me know what you think. My usual notes and notes about animation in Flash, with movements done in blue.

Thursday, July 22, 2010

All in a day's work.

So, the top image is some of what I'm doing currently. Pretty normal, but along the way I get to experiment in Painter and I've made a nice "felt tip marker" that could yield some nice results, given more time. As it is I'm cranking on these with more of an eye to showing off the product/setting (basic information) than anything else, plus I have lot more to do by tomorrow. It's interesting, I know some illustrators have an aversion to working digitally and I definitely can see their point. But there are some pluses. One un-obvious thing, I put a piece of Bristol board over my Wacom so it feels like I'm drawing on paper rather than a piece of plastic. It even sounds like drawing on paper, which I love, "scritch, scritch, scritch." Any drawing is good practice. Doing this sort of stuff allows me to turn around things like the Sunglasses cover in short time (about three hours for inks and colors, more on the creation of that cover in my next post ). I don't always want to work at that pace, but it's all in a day's work, and sometimes it's like driving a really nice, fast car.